Draw XR

Draw XR is a project I developed during my last year at NHTI. Originally a cross AR/VR exploration prototype, the idea evolved into a Pictionary-like game you can play with friends. I project stemmed from the 2018 MIT Reality Virtually Hackathon where my team and I built a painting simulator in VR. I wanted to continue to project so the paintings being created could be viewed in real-time through AR. 



The application was built in Unity for both applications. The VR side is a Windows app using the Oculus SDK and the AR side is an Android app using ARCore.